While headed through Seymour, IN last weekend, we passed a huge concrete mill with a banner that said "Bloody Mill" and wondered what on earth it could be. We decided to stop in and have an unexpected adventure.
The Bloody Mill is a haunted house at 106 E Tipton St, and is a decent first year attempt. The haunt is in a huge concrete building (mill) that used to produce flour. You can buy tickets at the strip mall next to the mill along with a variety of odd items such as
cheap toys like bouncy balls. You can also buy them online. I think the $15 tickets are too high, as they cost the same as the Fear Fair around the corner, which is far more developed and longer in length.
I will offer a word of caution: this haunted house is not for darters. If you tend to break into a run when startled, this is not the place for you. We had to walk through the whole place with our hands in front of us. There are times you absolutely can not see where you are going due to fog and strobes. It is disorienting but also possibly dangerous, considering there are low concrete overhangs everywhere and some rough wood, chicken wire. The mother in me couldn't help but be a little concerned. I am 5' 2", and I had to bend over to go through some parts, and couldn't tell until I got right up on the overhang.
The highlight of this haunted house was the character in a maze of doors. He was quite adept at improv, conversing with my son the entire time and truly confusing us with the maze, leaving us quite disoriented. Their web site says this haunted house is not based on blood/gore but rather the paranormal activity. I didn't really get any paranormal activity ideas from it. It was more about masked characters. They claim the lack of blood/gore makes it appropriate for all ages, which is true on scare level, but I worry about safety concerns. One of the doorknobs in the maze come off in my friend's hand.
This haunt really relies on disorientation. We had a lot more fun than we expected. I hope Bloody Mill continues to develop and smooth the literal rough edges out.